Otherwise it doesn’t matter I guess. I don't know if this attribute affect it. The badge reduces the amount of time in which it takes to shoot your jump shot. share. At this point in the game, it is fair to say Quick Draw is the most important badge on NBA 2K20. What do you guys think about the effect of lateral quickness to a center? He is heavy because i wanted a 80 on comtact dunks. Lateral Quickness question? According to 2k labs you’ll be better at layups with low weight and shorter wingspan, but worse on dunks. Post not showing up? Cookies help us deliver our Services. 9 comments. 100% Upvoted. Suggestions? He is heavy because i wanted a 80 on comtact dunks. Discussion. Wouldn’t say it’s irrelevant. i’m 50-2 on park and 12-0 in rec it’s not important, New comments cannot be posted and votes cannot be cast. 6’6” I think is too small for a SF as well. Discussion. Questions? Something that helps is hold the RS to hold your hand out to block the passing lane, then move in the direction of your held out arm. They can finish with a clear path and if ppl mistime their block. The crab is on defense and you are on offense with the ball. Cookies help us deliver our Services. And I did not add any point on this attribute. save hide report. Contact dunk rating is irrelevant in this game. But now I am thinking if I was wrong. Also slashing shotcreators need to be 6’4 or under for elite contact dunks. Good contact dunk rating and packages will let you finish through other players. By using our Services or clicking I agree, you agree to our use of cookies. We are the biggest community for anything and everything related to the NBA 2K series. Is lateral quickness important to Center? Questions? At that time, I thought lateral quickness was mainly for guards and forwards to catch up the opponent guards. Suggestions? If you make that build I'd do 6'6 220 max nothing more. See our 2K21 Wiki for FAQs, Locker Codes & more. The turning on any tall center is bad this year so you need to be in position first and hold L2+R2 to move laterally. New comments cannot be posted and votes cannot be cast. There are so many 6’9 and 6’10 SF’s that are going to be really hard for you to guard. Hi, i just did a 6'8 Shot creating first, Slashing second SF and really like it but there is one thing that bothers me, a 73 lateral quickness. See our 2K21 Wiki for FAQs, Locker Codes & more. By using our Services or clicking I agree, you agree to our use of cookies. Not sure about the height requirements for pro, just know you need an 84 driving dunk for it and if that’s your max dunk rating you won’t hit it until 94 or 95. But now I am thinking if I was wrong. Guys, I have made a build since the first day of the game. Post not showing up? Let us know in modmail. Just made this build at SF 6’8 but went min weight to be quicker. Press question mark to learn the rest of the keyboard shortcuts. You need to have max lateral on every build. Sharpshooting playmakers and sharps dunk in all kinds of traffic. Let us know in modmail. And I did not add any point on this attribute. Think of a crab in front of you. Lateral quickness 60+* Max block* * = For defense, you want to try and get at least three badges; There is room for customization because at the end of the day you want the most badges you have to be in playmaking; Physical Traits Height 6’8” Weight 220lb; Wingspan 80” Takeover badge Playmaker Badges (key ones) Finishing The player with the highest Lateral Quickness Attribute Rating among current players on … If you want to be able to finish effectively in traffic you’ll need strength and contact dunk rating. Press J to jump to the feed. Lateral Quickness = Defense related speed and ability to move sideways as well as doing so forwards or backwards while facing the opponent. We are the biggest community for anything and everything related to the NBA 2K series. Press J to jump to the feed. To get a better picture. Ideally, most defensive coaches want the crab to ALWAYS face you . This will speed up the turning of your player. Guys, I have made a build since the first day of the game. Hi, i just did a 6'8 Shot creating first, Slashing second SF and really like it but there is one thing that bothers me, a 73 lateral quickness. At that time, I thought lateral quickness was mainly for guards and forwards to catch up the opponent guards. Are the contact dunks worth it? Press question mark to learn the rest of the keyboard shortcuts. Do you guys know if it will make me slow on offense and if it is enough or should i dump this build? It seems that sometimes my player cannot block or contest the shots in the paint because it seems that he does not turn the body appropriately. Do you guys know if it will make me slow on offense and if it is enough or should i dump this build?